Showing posts with label book. Show all posts
Showing posts with label book. Show all posts

Tuesday, February 20, 2018

What is your function? More excuses to delay bedtime


J1 (5th grader, looking for an excuse to stay up): What are you working on?

J0: I'm writing a review of a book.

J1: The one we got from math circle (Martin Gardner's Perplexing Puzzlers and Tantalizing Teasers)? 

J0: No, the one about Funvillians.


From Natural Math!


J1: Tell them that it was fun!

J0: You really enjoyed reading it. I'll make sure to mention that. I was thinking that we should have used it as an inspiration to make our own adventures.

J1: You mean, like creating new characters with their own powers? We could have heroes who control fire and ice, some others that can go forward and backward in time.

J0: Is that how the Funvillian powers worked? I thought they needed to have inputs. For example Marge's power only works on two exactly identical objects.

J1: Sure, the current time is an input and the output is the time in 5 minutes. Or another one can do the reverse.

[pause, maybe he's starting to go to sleep?]
J1: Or... maybe we could make up some adventures where the Funvillians from the story have to solve their own challenges.  They could meet some villains... not Villians! (laughing)

J1: The one who can duplicate things ... what if that power could be used on people? After they were copied, would they all have to do the same things? For example, if I were copied and I raised my arm, would the other one have to raise his arm, too? Could they think different thoughts?

J0: Well, when they copied two toys, they could play with the toys separately. The toys didn't have to do identical things.

J1: Oh! But what if they were changed a tiny amount? Would they still be considered identical and could they get reduced down to one copy?

J0: I don't know. Where do you think the powers come from?

J1: maybe from living in their magical land. Probably when they have spent enough time there, a power develops.

J0: There, so that's what I'm going to write about. Thanks!

J1: Remember to tell them it was fun!


On Fridays for the last several months, my fifth grader and I have been spending 2 hours in the evening doing math together. By that time of the week, I'm not always feeling energetic enough to properly plan an activity or exploration. Looking to give myself a break, last week, I brought Sasha Fradkin's book Funville Adventures for J1 to read during the session.

He was engrossed and finished it with some amount of time to spare. Maybe 90 minutes of reading, leaving us 30 minutes to discuss.  He had read the addendum, so was already primed for talking about functions. In addition, he still remembered past conversations about "function machines" and programming functions. Using the characters as references, though, he found it much more intuitive to understand invertible and non-invertible functions. We talked about examples of arithmetic functions that were similar to different characters' powers and had fun giving examples of what would happen if different characters used their powers in succession.

The experience, so far, suggests that this is a helpful model for understanding functions, more human and vivid than what we'd previously done with function machines.

And remember, it was fun!
(now go to bed!)

Thursday, February 16, 2017

More Man Who Counted (gaps and notes)

As previously mentioned, we have been reading The Man Who Counted. While the story is good and there are nice math puzzles, we've found some of our best conversations have come from errors or weaknesses in the book. Here are three examples:

How old was Diophantus?

In chapter 24, we encounter a puzzle to figure out how old Diophantus was when he died. In summary, the clues are:

  1. he was a child for 1/6 of his life
  2. he was an adolescent for 1/12 of his life. (J1: "what's that?" J0: "a teenager")
  3. childless marriage for 1/7 of his life
  4. Five more years passed, then had a child
  5. The child got to half its father's age, then died.
  6. Diophantus lived for four more years
Perhaps we are wrong about our interpretation of the clues, but we noticed two things:
(a) the answer is not a whole number of years.
(b) the answer given in the book doesn't fit the clues.

For the first part, it seems a natural assumption of these types of puzzles that we are only working with whole number years. Sometimes, this is an interesting assumption to directly challenge.
Here, since the clues involve a second person (Diophantus's child) we felt whole numbers were a strong assumption. Also, the name Diophantus, you know?

Each clue required some discussion for us to agree on the interpretation. The one that seems most open is the fifth clue. In particular, did the child live until its age was half of the age of its father at the time of birth or to the point that, contemporaneously, it was half its father's age?

For completeness, I'd note that neither interpretation matches the book's answer. The first interpretation does allow a whole number answer, but it doesn't give whole numbers for all the listed segments of Diophantus's life.

Just so you can check for yourself, the solution given in the book is 84 years old.

How do you fix it?
We discussed several possible fixes:

  • accept answers that aren't whole numbers or require whole number segments for each clue. This allows us to take the alternative interpretation of the fifth clue (though that still isn't satisfying) or to accept the clues and just take a new answer. This isn't satisfactory because... Diophantus.
  • Change clue 4 or clue 5 to match the book's answer. This approach seemed to fix the puzzle without distorting it or changing the mathematics required to analyze it.
  • Change clue 1, 2, or 3. While possible, these seemed to open the possibility of changing the character of the puzzle. Also, these fractions were plausible based on our own experience of human life spans.
Of course, an even more satisfying answer would be to introduce a further variable and make the puzzle into one that makes heavy(ier) use of the integer restriction.

Clever Suitors

In chapter 31, Beremiz is confronted by a nice logic puzzle. Three suitors are put to a test, each is blindfolded and has disc strapped to his back. The background of the discs: other than color, the discs are all identical, there are five to choose from, 2 black and 3 white.

The first suitor is allowed to see the colors of the discs on the backs of his two competitors, then required to identify the color of his own disc and explain his reasoning. He fails and is dismissed.

The second suitor is allowed to see the disc on the back of the third suitor, then required to identify the color of his own disc and explain his reasoning. He fails and is dismissed.

Finally, the third suitor is required to identify the color of his own disc and explain his reasoning.  He succeeds.

Weakness 1
As a logic puzzle, we enjoyed this. Our problems came from the context in the story. This challenge was set to the three suitors as a way of fairly judging between them by finding the most clever suitor. However, this process was clearly unfair. In fact, it is inherent in the solution that it was impossible for the first and second suitors to determine the color of their own discs.

This led to a nice discussion about who really held the power in this process: the person who structured the problem by deciding what color disc should be on which suitor and what order they would be allowed to give their answers.

Extensions:
  • consider all arrangements of discs. Are there any arrangements where none of the suitors can answer correctly?
  • What is the winning fraction for each suitor? If you were a suitor, would you prefer to answer first, second, or third?

Weakness 2
Our second objection was non-mathematical, but again related to the story context. The fundamental problem wasn't how to choose a suitor. The fundamental problem was how the king could remain peacefully friendly toward all the suitors' home nations through this process.

For this discussion, we went back to the story of Helen of Sparta, which we'd read a long time ago in the D'Aulaire's Book of Greek Myths. Of course, that also led to discussion of the division of the golden apples, another puzzle we all felt surely could have been solved more effectively with some mathematical reasoning...

The Last Matter of Love

The last puzzle of the book is in chapter 33. It is another logic puzzle, again intended to test the merit of a suitor in marriage. The test:

  • there are five people
  • two have black eyes and always tell the truth
  • three have blue eyes and always lie
  • the suitor is permitted to ask three of them, in turn, a "simple" question each.
  • the suitor must determine the eye color of all five people
As a logic puzzle, we readers get some extra information:
  1. The first person is asked: "what are the color of your eyes?" The answer is unintelligible.
  2. The second is asked: "What did the first person say?" The answer is "blue eyes."
  3. The third is asked: "What are the eye colors of the first and second people?" The answers are "the first has black eyes and the second has blue eyes."
Simple questions
Our first objection was the part about asking "simple" questions. Having developed our taste for these types of puzzles through the knights and knaves examples of Raymond Smullyan (RIP, we loved your work!!!), the third question really bothered us. If you're going to go that far, why not ask the third person for the color eyes of all five people?

Personally, I would prefer that the puzzle require us to ask each person a single yes/no question.

As an extension: can you solve the puzzle with that restriction? 

Getting lucky
Again, we felt that this puzzle didn't meet the requirements of the context: to prove the worthiness of the suitor. Putting aside the question of whether this is really an appropriate way to decide whether two people should be allowed to marry, the hero here got lucky.

Extension: what eye color for the third person would have caused the suitor to fail?
Extension: what answer from the third person would have caused the suitor to fail?
Extension: for what arrangement of eye colors would the questions asked by the suitor guarantee success?
Extension: what was the suitors' probability of success, given those were the three questions asked?

Waste
Our final objection was the simple waste in the first question. From a narrative perspective, this is justified and even seems made to serve the purposes of the suitor. However, it opens another idea:
can you solve the puzzle, regardless of eye color arrangement, with only two questions?

Feel free to test this with yes/no questions only or your own suitable definition of a "simple" question.

The power of...

As a final thought, let me say that I think errors and ambiguity in a text are a feature, not a bug. It is another great opportunity for us to emphasize that mathematics is about the power of reasoning, not the power of authority.

Tuesday, January 31, 2017

Quadratic Friends (The Man Who Counted)

J1, J2, and I are currently reading The Man Who Counted. Here are some quick thoughts:

Quadratic Friends
The book is a great entry point for mathematical discussions. In fact, it makes it questionable as bedtime reading, since I have to be careful to find a more narrative section to close the evening. Otherwise, we would just continue talking and they'd never get to sleep.

Fortunately, the J's are willing to extend some of these conversations over to the next day, so we're not obligated to wrap up everything in one evening.

Here is an example discussion: in one of the early chapters, the protagonist Beremiz talks about the special relationship between 13 and 16. Namely:
13 * 13 = 169
1 + 6 + 9 = 16
16 * 16 = 256
2 + 5 + 6 = 13
Finding more
We wondered: what other pairs of numbers share this property?

Our first instinct was to gather data, so we started calculating some examples. We began with 0 and worked up, squaring, adding the digits, repeating. We found a couple of cases that flowed into the 13-16 relationship, for example 7. This gives a feeling that 7 is very fond of 13, but 13 only has eyes for 16.  Not the usual way people think about numbers, I guess.

Along the way, we made some interesting observations about this iterative process. I won't spoil the surprise, but would encourage you to explore yourself.

I'd note that J1 did the calculations up to 30 in his head, while I was a bit lazy and wrote a pencilcode program.

An extension
This conversation branched in an interesting way. Squaring is a natural thing to do with numbers, but summing the digits is a bit artificial. It depends on a choice of base. So, a natural follow-up question:
what quadratic friends exist in other bases?  This is an exploration for another day.

Friday, November 11, 2016

Multiplication & Fractions Math Games from Denise Gaskins (a review)

I really like Denise Gaskins's new book: Multiplication & Fractions Math Games (links to paperback edition and accompanying printable.) How much do I like it? Well, I had already written a lengthy review that, somehow, I managed to lose and am now back writing another one.

I'm going to forego my preferred Good (what I liked), Bad (arguable weaknesses) and Ugly (unforgivable sins) because I don't really have anything to say in those two negative categories. Instead, let me just talk about who would find the book useful and why.

Group 1: Parents who feel their own math skills are weak.

Maybe you never really understood what multiplication means or what fractions are? As long as you start with an open mind and are willing to engage playfully, the activities in the book can help you as you help your kids. It starts with models that are visual explanations of the concepts. Gaskins also breaks learning these concepts into comfortable steps that emphasize patterns and relationships, the real ideas that are behind properly understanding multiplication and fractions (indeed, math generally). The sequence of games in each section starts by building familiarity and then fluency (speed) to solidify all of that work.

Group 2: Parents who worry about their kids struggling with these concepts

Anecdotally, these two areas are the first major stumbling point for students in their math studies. As I noted above for parents themselves, the sequencing in the book will help kids develop a strong foundation, beginning by understanding what multiplication means (and what fractions are). Beyond that, playing the games will make these concepts familiar and, I believe, lead them to recognize examples around them in their daily lives.

Group 3: Families who like to play games

Kids (and parents!) find these games fun. I've been field testing math games for the last 18 months and keep seeing how engaged kids get when playing math games. I have played many, though not all, the games in Multiplication & Fractions and strongly believe the games in the book will be winners with most kids.
Now, let's face it, you might not be thrilled with every game. For example, I wasn't so excited by the idea of playing War variations. However, a lot of other games in the book that are strategically and mathematically rich. Also, truth be told, my kids and students have really enjoyed playing multiplication war!

So, there's really nothing weak in this book?

There is only one worry I have about making a blanket recommendation: parents who start with a completely wrong mindset. If you believe in speed over understanding or mathematical gifts instead of effort, then this book is the wrong place to start. Instead, read Dweck's Mindsets and spend time with Jo Boaler's website. Maybe also re-watch Karate Kid (no joke, this is what I'm currently playing.)

A disclaimer, sort of

I'm friends with Denise Gaskins and got a review copy of this book. However, you should understand that we're friends because I'm a fan of her math teaching work and not the other way around. We've never even met in real life and, in fact, live in different continents. I know of her because advocacy of play-based math learning. I admire her because she is one of the best at creating resources that bring this material into the reach of the typical parent.